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Thread Statistics | Show CCP posts - 1 post(s) |

Jerick Ludhowe
Wraiths of Abaddon
61
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Posted - 2012.04.24 11:34:00 -
[1] - Quote
RavenTesio wrote:People complain about overpowered ships whenever they loose to them, there are only a few ships I truely think are over-powered... the Drake is definately not one of them, I'd echo that with the Harbinger as well.
Yes they both can do very respectable Damage with Incredible strong Defence, but to do that you always have sacrifice E-War potencial; on top of that they are SLOW compared to the Tier 1 Battlecruisers and Cruisers can run bloody rings around them.
You want to truely balance them out, increase their damage a little bit and remove their ability to use drones.
I don't think the drake is overpowered in it's current state however the proposed changes most certainly will make it so. A significant dps increase to all type types as well as a mild one to kinetic on top of a flight time bonus will make the drake the new kiting king of bcs. Nano it up with a reasonable buffer, long point, mwd, and off grid skirmish links and you have a ship capable of soloing any other tier 2 bc with ease so long as you don't get caught in a warp to 0 situation or at undock. And even if put in a brawling situation the drake will have the best dps/tank ratio while having a significant range advantage at the same time.
Another issue I see with this change is the viability of the gallente t2 resists in pvp. Ideally these resists are designed to counter ships dmg types from the opposing faction. With the current trend of changing kin missile dmg bonuses to universal rof bonuses I see kin/therm being inadequate for dealing with the increased dps across all selectable dmg types. I don't have a solution to this hypothetical problem from a hypothetical change however I'd advise that ccp be rather careful with this one. |

Jerick Ludhowe
Wraiths of Abaddon
62
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Posted - 2012.04.27 15:12:00 -
[2] - Quote
Lili Lu wrote:
On your first paragraph, it appears they were proposing losing both current bonuses, so the ship will not have a kinetic and a rof bonus.
Never said it was going to have a kin and rof bonus, simply a rof bonus. 25% rof bonus is a 33% universal dmg bonus instead of the 25% to just kinetic. So you end up with a significant increase in explosive, thermal, and em dmg compared to current drake and a small increase to kinetic missiles over current drake.
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Jerick Ludhowe
Wraiths of Abaddon
62
|
Posted - 2012.04.28 15:33:00 -
[3] - Quote
PinkKnife wrote: Yes but its a bonus to one group, not all of them at once. The drake problem was never just it's DPS, but the DPS/Tank ratio.
?.. Rof bonus applies to all dmg types of the launcher types it is modifying. Also the overall DPS/Tank ratio on the proposed drake will be improved when using all dmg types other than kinetic. In the case of kinetic missiles being used there will be a slight nerf to the dps/tank ratio.
If the range bonus makes it significantly more advantageous to use HAMS at disruptor range over HMLS then these changes will sky rocket your average drake's dps/ehp ratio compared to tq drake. Changes are a huge buff, nuff said.
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